Events Explanation
Explanation about dragon events. These are the events that will happen while dragon be alive, they will repeat in the order that you put them until dragon die.
Plugin Support Mobs From MythicMobs.
EVENT TYPES
KEY | Description |
GUARDIANS | This Event will spawn a certain amount of custom mobs (you can create it in game or you can use mobs from MythicMobs) |
NORMAL_FIREBALLS | This event will make dragon launch a amount of Fireballs to players around. |
LIGHTNING | This Event will make dragon strike lightnings to players around. |
DRAGON_FIREBALLS | This Event will make dragon launch Dragon Fireballs to players around. |
GENERAL SETTINGS
KEY | DESCRIPTION |
type | Type of event that you want. |
duration | Duration of the event in seconds. |
freezeDragon | Set if dragon will be freezed during event. |
dragonSpeed | Dragon velocity during the event. |
repeatEvery | How many seconds do you want the action of the event be repeated. |
SPECIFIC SETTINGS
DRAGON_FIREBALLS
KEY | DESCRIPTION |
ballsPerSecond | Max amount of balls that dragon will launch, if you put 10 and there are 5 players dragon will shoot them 2 fireballs, if you put 5 and there are 5 players it will shoot them 1 fireball. |
NORMAL_FIREBALLS
KEY | DESCRIPTION |
ballsPerSecond | Max amount of balls that dragon will launch, if you put 10 and there are 5 players dragon will shoot them 2 fireballs, if you put 5 and there are 5 players it will shoot them 1 fireball. |
damage | How much damage fireball will make. |
particle | enable or disable lava particle during event. |
LIGHTNING
KEY | DESCRIPTION |
damage | How much damage lightning will make |
GUARDIANS
KEY | DESCRIPTION |
amount | Here you need to put how much guardians do you want. |
guardians | Here you need to put what guardians do you want and the percentage. If you want to add a guardian from guardians.yml use this format "GUARDIAN_NAME:PERCENTAGE", in case you want to use mob from MythicMobs use this format "MYTHIC_MOB_ID:PERCENTAGE:MYTHIC_MOB:MYTHIC_MOB_LEVEL" |
DragonEvents.yml
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